#Make an explosion with an actor.
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
How do you make an actor "explode" on a specific command, such as interaction? By "explode", I mean deal a specific amount of damage to a custom team in a configurable radius around the actor and then have the actor self-destruct? I want something that doesn't use broadcasting.
use broadcasting 
multiple child objects with damage