#How do i manipulate wall sliding speed?
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let me think
i dont think there is smarter way to do it
so how about trying, adding collisiondetector to wall and when in contact set gravity to x value ?
when contact ends, set gravity back normal
let me know if can pull this off
this was the initial solution actually, but i wanted to see if i missed out on any better options. thanks
None that i can think of atm
sigh... figures