#Is there a way to make multiple collusion detectors?

1 messages · Page 1 of 1 (latest)

hollow shale
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Maybe use notice board

tender gale
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how about putting another subobject with collision

tough badger
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you can do it without subobjects

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though its less efficient as all the collision detectors need to have the same radius

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set the collision to "any"
and add two or more "if collider's camp is = #" yadahyadah