#How to make temporary invincibility?

1 messages · Page 1 of 1 (latest)

acoustic gorge
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Do you mean after they are hit or when something else happens

tiny umbra
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local A = (ur enemy).invincibility(in health component)
set (ur enemy).invincibility(in health component) = (put ur times here)
execute (ur enemy).animate (delay on)
set (ur enemy).invincibility(in health component) = A

acoustic gorge
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You have to use when starting

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In map settings

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Then Execute and try what The Unknown said