#Crash report help

12 messages · Page 1 of 1 (latest)

ancient cipherBOT
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@fringe dome uploaded a log, Hello!

So I've been playing on my modded world and one of the mods I was using caused a crash with a ticking entity crash. I wonder, anyone here know how to read and understand crash reports? I would love to know which of the mods I'm using caused the crash so I can remove it. Here is the report. I know I use a few of the mods you guys made and I don't think it any of the mods here, but I want to be sure ^_^

  • Forge 43.2.14 on 1.19.2

Recommendations:

  • Unless you know what you're doing, modifying your JVM args could have unintended side effects. It's best to use the defaults.
proud hound
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honestly i never seen a crash report that says that one entity exactly is fucking something up

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there's also a good amount of mixin's trying to fight over entities

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idk how to help, but the problem seem to be some mods

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specifically Ad Astra, Create, Rotten Creatures, "shetiphiancore" and KubeJS

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which i imagine are the main mods of that modpack

fringe dome
proud hound
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well good luck

fringe dome
# proud hound well good luck

I think it must have been Rotten Creatures. I've been playing on my modded world for a good amount of time and have not had a crash yet

proud hound
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tbh i was gonna tell you to try removing that one first myself, but i didn't because it was more of a hard guess than an actual hint of intelligence from me

fringe dome
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I thought of taking out that one first since it is a mod full of entities.

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It does a lot of zombie stuff and I guess it likely alters the normal zombie in some way