#New map event idea: Weapon/item drops from bosses

1 messages · Page 1 of 1 (latest)

fair magnet
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So since no new map event has been added since the launch of the game I would like to propose an idea just for fun. So my idea is relatively simple. The event would allow a player to pick a unique card that can only be obtained by this event. The possible cards you could get would be an item belonging to a boss you've previously bested. For example the snowknights lance. You would either get a random one or get the option to choose between all items from the bosses you've slayen during your run. I think it would be fun if the items had simular effects to the boss it belonged too. Again with the snowknights example the lance would gain +1 damage when ever anything is snowed while it's in your hand. To balance these items I would suggest they can not be equiped with charms and that this event can only go to this event once in a game (stops appearing on the map once you've gone to it once).

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So here are my suggestions for cards you can get:
-Snowknight:
Snowknights lance would gain +1 dmg Icon_Attack for each time snow is applied to anyone starting with 1 damage.
-Big peng:
Big peng's mask would work like a summon and spawn pengoons/chungoons/waddlegoons on all avaible spots on your side.
-Bogberry:
Mega sized berry giving +2 dmg Icon_Attack and +2 hp Icon_heart to all allies
-Nimbus:
Nimbus's cloud apply 1 Icon_Snow to all enemies
-Bumbo:
Bumbo's bazooka 2 dmg Icon_Attack, apply 2 Icon_Snow barrage
-king moko:
Moko's necklace apply 15 Icon_Spice to an ally consume
-Bolgo:
Bolgo shell would hit all allies for 0 damage and apply 4 shell
-Lumako:
Lumako crystal buff a card or allies effect by 1
-Maw jaw:
Maw jaw's tail spawn a 5Icon_Attack 10 Icon_heart ally based on maw jaw's tail that triggers when hit
-muttonhead:
A spike with bell like on muttonheads back: 16 dmg Icon_Attack can only hit Icon_Snow targets, on kill apply 1 Icon_Demonize to all enemies
-numskull:
Numskull shell applies 3 block consume
-queen globerry:
Globerry staff deal dmg equal to Icon_heart of highest hp ally
-razor:
Razor tooth 3 dmg Icon_Attack aimless, gain equal Icon_Frenzy to number of allies on your side
-ringer:
Ringer's cloak while held in hand apply 3 Icon_Frost to a random enemy when an enemy attacks
-Weevil:
Weevil tooth destroy an item in hand deal 20 dmg Icon_Attack
-Veiled lady:
Royal spores apply 5 Icon_Shroom on 1 enemy

dapper dust
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big peng mask is horribly OP

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same is true for bogberry's drop

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bumbo's thing also though i guess not that bad

dreamy merlin
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Most of them are

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Op

dapper dust
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bolgo's thing is also OP as hell
Lumako's thing is OP as hell
Maw Jaw's tail is OP (no consume 10 health lol)

dreamy merlin
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*item
*no consume
*create +1/2 knuckles

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Uh anyways I do like the idea of new item nodes and this does sound cool these ideas are just obscenely op

fair magnet
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They probably are op but it's just a suggestion of what could be. Final balance would be up to the dev's of course Waddlegoons

noble monolith
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Assuming thee are all Consume these sound really cool.

violet gale
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"No new map event has been added since the launch of the game" Injured companion event is sad