I've played quite a bit of the recent update and man... Pimento is pretty underwhelming
I feel like his main problems come down to:
A 5 turn counter is just too long. All the other main damage dealers have lower turn counters. Yuki has 4, Chompom has 3 and Lil Berry also has a 4, so Pimento falls behind all of them.
Having no frenzy on a Spice focused unit really sucks. Before Pimento's release, if you were going for a Spice focused build, you would usually pair that with Foxee or Tiny Tyko, since their Frenzy lets them get more value from each stack of spice. Sometimes a barrage unit like Jumbo or barrage hero also works, but Frenzy just works really well with Spice, so its a huge shame that Pimento has neither.
He's anti synergistic with Spice. Like I said, he has no Frenzy or barrage to maximize the usefulness of his Spice, but on top of that, his effect is the exact same as Pepper Flag's. That means if you have Pimento and Pepper flag on your team, you are just getting less value from him. It feels really strange that this is the case, since no other unit in the game has the same effect as an item or clunker, and in this case it actively hinders Pimento.
and
damage dealers have more unique ways to scale damage.
or giving him
, both of which I'd be okay with