suggestions

773 threads · Page 7 of 16

Allow charms to overwrite keywords. 3 messages
balancing
Cause of Death 3 messages
Don't allow Frog charm to appear on enemies in Boss rooms 6 messages
Moving summoner units when summoning happens 7 messages
UX to help hands with many cards. 4 messages
accessibility general improvements
Pengu Charm Post 50 messages
Slightly lower Numskull's block amount 8 messages
Add a retain effect to cards 5 messages
Allow Overburn activate even if the card dies 5 messages
Different starting weapons/items depending on leader (or on player choice) 10 messages
features
Lumin Ring should not be applicable to The Lumin Vase 2 messages
Change Haze Bloon's "When destroyed" clunker to "When Hit" 12 messages
Charm Remover 3 messages
Ascended Guardian Option (spoilers) 3 messages
Recalling an ally keeping their current turn counter. 9 messages
Sun Bell of Recall: Seems too strong? 7 messages
balancing
Pie charm 7 messages
beta 1.0.8: faster storm bell unlocks 2 messages
boss ideas 3 messages
Cards that have efects when theyre in your hand 2 messages
A couple things about the Storm Points beta feature after just having played a little bit. 6 messages
Remove the "1" in Lumin Vase's card effect 6 messages
general improvements
Ideas for improving the companion bell (bell of friendship), add your own if you'd like. 60 messages
A sun bell that adds more slots for companions onto the field 7 messages
Ability to turn off select unlocked challenge charms 4 messages
Buff Hazeblazer and remove their attack stat 2 messages
balancing
Splinter idea 22 messages
A spoiler suggestion 2 messages
Peppernut Rework 2 messages
Coins as Sun Vault reward 21 messages
SPOILER ALERT Ascended shouldn't change unless you beat it 3 messages
balancing features
Longshot is a weird ability. 28 messages
Change bread charm 33 messages
balancing
Sudden death/anti-time waster mechanic 19 messages
features
Proposed change to Eye of the Storm fight 7 messages
features
Card "types" (kind of like in pvz heroes) 6 messages
Make splinter a little more consistant 5 messages
I suggest to move the inscription of "yank" charm on the top of the card description. 2 messages
Post frost-guardian shop 9 messages
balancing
INFINITE MODE YEAHHH 22 messages
Ink is too strong to keep for just one tribe. 21 messages
balancing
Infernoko seems a bit too hard. 50 messages
balancing
Run Final Bosses Shouldn't Be Your Winning Team From The Last Winning Run 5 messages
Snobble should also apply snow when dealing teeth damage 11 messages
balancing features
Aimless opponents mustn't be able to deliver a killing blow to the leader unless they are forced to. 5 messages
New Effect: “Damage” 13 messages
Change Spice Sparkles 2 messages
Balance Patch 67 messages
balancing general improvements
A way of helping players to not ger stuck 12 messages
balancing general improvements
Bread Charm 39 messages
balancing