suggestions

773 threads · Page 13 of 16

Consume Being a Number of Uses 14 messages
features card ideas
Keyboard accessibility 8 messages
accessibility
Expanding and Balancing Sun Bells 42 messages
balancing
Buffing Critical. 5 messages
balancing general improvements card ideas
More critical cards/synergy! 25 messages
card ideas
Turn order explained using a small UI change 6 messages
accessibility general improvements
I think enemies shouldn't flee if you kill the boss on your turn 4 messages
Durian Charm should clarify it also removes Frenzy 7 messages
Buff Sun Bell of Fellowship to grant a crown when taken 26 messages
balancing
Wack health & scrap swap ideas, because I'm definitely quirky and original for that. 3 messages
card ideas
A way to view the deck of your last run 3 messages
features
If I feed a crowned card to a monch, it should not destroy my crown. That's ridiculous. 2 messages
Branching Paths & Prioritizing Synergy 2 messages
balancing general improvements
Add one more fight before the final boss 7 messages
Counter not fully displayed 4 messages
Some form of custom card creator? 7 messages
features
Possessed Egg/Dregg and Chikichi Rework 9 messages
Bell of Death interaction with Crowned Companions 4 messages
balancing general improvements
Unique character select dialogue 3 messages
Remove the Fog Bell from the Daily Pool (Or change it) 12 messages
balancing
A Boss that Yanks the backline 11 messages
card ideas
Add support for native linux 2 messages
accessibility general improvements
Move Ink Counter 4 messages
accessibility general improvements
!wiki discord command bot 2 messages
Redraw Bell hint 5 messages
features
Change Pengu Charm 9 messages
balancing
Prevent action timer from being blocked 11 messages
accessibility general improvements features
Swap attack and health position 8 messages
Map Event: Gnome Tinkerer 18 messages
features card ideas
Bell Charm 5 messages
card ideas
A charm that makes the attached unit attack before enemies 2 messages
features
Tar Blade synergy 39 messages
Guaranteed companion on first draw 3 messages
how about some flavortext? 3 messages
Nerf Blank Mask 39 messages
Charm merchant should be better at upgrading cards 13 messages
Making mechanics more intuitive for first-time players. 12 messages
accessibility general improvements
Option to take a "victory?" ending instead of going to the true final boss. 2 messages
general improvements
Chuckle Charm Tweak 4 messages
Crowns, and other problems with the Wooly Snail 494 messages
balancing general improvements features
Sell charms 2 messages
Woolly Drek Improvement 2 messages
balancing
Best way for easier difficulty: a bell that let us ATTACK FIRST! 11 messages
Upgrade duplicate allies 3 messages
Custom Runs 3 messages
A special gamemode 3 messages
features
Lumen Vase and Cake Charm 8 messages
"are you sure?" prompt when making a move that will result in certain game loss 14 messages
If the Leader and the Boss die on the same turn, it should count as a win. 43 messages
balancing general improvements
Make Recycle Charm Tooltip More Clear 4 messages
general improvements card ideas