#Hexagon shield

1 messages · Page 1 of 1 (latest)

plain sphinx
robust linden
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It is complex but i'll try it:

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Import an icoshpere, add this modifiers, then apply the modifiers.

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Select the edges, ctr+b to bevel.

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Duplicate the bevels and extrude the edges on scale.

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Duplicate the outside sphere and scale it down so it looks like is the inside face. Then add a glass material.

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Now duplicate the outside sphere, delete Only Faces, then use merge by distance and you will get this:

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Now use ctr+left_click to select diferent paths and convert thoes to curves. You can use the curves as curve deform for cilinders.

robust linden
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and a render, the shockwave is just a stock video:

timber estuary
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🔥

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bro was grinding