#AWP Sniper (Detailings left but that I will do tomorrow )

1 messages · Page 1 of 1 (latest)

viral ether
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As you'all know I am just a begineer so this is my first gun i ever made!

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I know it sucks as it is very simple but I will surely do the detailings tomorrow

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any else ways I can improve myself?

forest schooner
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Use control b to add a bevel to the vertices on the stock

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It will round it out

viral ether
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umm i will add that face tomorrow as a part of my detailing

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any good ways to add tiny details?

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but i have 1 doubt

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in the sniper rifle that hole near the stock it is roundish more and smooth and curvy how to do that

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I will first seperate the meshes but then what

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Note boolean not applied

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so i just add subsurface division modifier

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but that will reduce the other parts of the mesh

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PLS HELP

full dust
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@viral ether I would recommend after applying the Boolean modifier, that you go into edge select mode and select the edges you want to round out. Then ctrl + b and drag your mouse to round off those sharp corners 😉 Also add a very slight bevel modifier at like 0.2mm so the whole model is smoother.

viral ether
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so how to add the new stock so i select the last face then duplicate it and then seperate and extrude it?

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also how to make that trigger

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I am done with detailing now