#Simple Enemy Randomizer removes all enemies from the game
11 messages · Page 1 of 1 (latest)
Ah I just made an optimisation update for Architect, which will cause issues - if you get the previous version of Architect it should work, and I’ll release an update for SimpleEnemyRando later
ah, how do I go back to the previous version?
I think you’d need to manually install it from Thunderstore, there’s a versions tab on the site
Fair enough yea, thanks
07.31 yea?
oh wait wrong page
It works, thanks a ton!
for some reason it was instantly deleting any enemy that spawned
Yeah, Architect now only loads objects when they’re needed, I need to update enemy rando to tell Architect that every enemy is needed
Released an update to the enemy randomiser to fix the issue