Idea to update Hollow Point.
1: Create a screen where you click on the stinger and a tab opens, where you can choose weapons. The weapons would be: an RPG unlocked after beating the game, a pistol given at the beginning of the game, a shotgun after defeating the false knight, the AK-47 after reaching the City of Tears, and a sniper rifle when reaching Crystal Peak.
2: Weapons would not consume soul, and when a certain weapon is equipped, the spells would be different. For example: with the RPG equipped, the basic spell would be a homing shot, with the pistol the spell would be a grenade, etc. Instead of consuming soul, the weapons would not consume anything, but there would be a cooldown time. It would be very annoying to have to pick up ammunition and eventually run out.
3: There could be a tab with vests and helmets, which would give buffs. For example: a basic helmet would protect against long-range shots like the miner's beam does. 4: There could be new areas, with war themes, where everything would be destroyed, having bosses that would use melee weapons up to bosses that would use an AK-47 and an RPG along with a sword or a cleaver.
That's all for now. XD
Note: (I use a translator so some words may sound strange)

