I've installed the Silksong DebugMod and looking at the logs on launch I see the following:
[Error : BepInEx] Unable to start Unity log writer
[Message: BepInEx] BepInEx 5.4.23.4 - Hollow Knight Silksong (10/16/2025 1:18:24 PM)
[Info : BepInEx] Running under Unity v6000.0.50.1503346
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.4]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [Silksong.Modlist 0.1.0]
[Info :Silksong.Modlist] Loading org.silksong-modding.modlist
[Info : BepInEx] Loading [DebugMod 0.2.1]
[Info : DebugMod] Initializing
[Info : DebugMod] Building MethodInfo dict...
[
...note the trailing [. When the game loads I am unable to to press F1 (or any other F-keys) to get the menu to come up. Am I missing something?
I've tried reinstalling, installing an earlier version of the DebugMod, and so on. The logfile suggest the loader is loading, but I still get no change in behavior on the game.
I downloaded the release for BepInEx directly from github and the DebugMod directly from github.
Windows 11, HKSS 1.0.28891