#Game-Breaking Netcode

2 messages · Page 1 of 1 (latest)

blissful salmon
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Description: When racing online, it is possible to influence another car while not being remotely close to making contact with them on your screen. The furthest range I've seen this impact is about 3-4 feet, but it's absolutely game-breaking for online multiplayer racing. Driving into a corner thinking you're giving a car a few feet of space and then watching them either get spun of fenced because the game perceives contact between the two cars is very disheartening and should be fixed.

Steps to Reproduce: Race online

Platform: Xbox

Game Version / Build #: Current build at time of post (and every previous build)

Frequency: Varies. Depends on the player and is not always consistent, which is the most frustrating part. I can get within an inch of a car on one lap and a few laps later getting within four feet of them is a death sentence.

Media if applicable: Please note the space between the #11 truck and the #95 truck in the attached video when the #95 truck is influenced by the #11 and begins to spin as if it is being left rear hooked.

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To further highlight the absurdity of this, in the attached 11 second video the 95 truck goes from having a 4 foot contact "bubble" around it to being able to make direct body-to-body contact with the 11 on the straight.