#add xpkill to uhc

18 messages · Page 1 of 1 (latest)

glacial flame
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you get like 5 levels if you make a kill, if that number is unfit change it but kills should especially in late game give xp so that you can at least combine some broken armor after a drainfight

slender pollen
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There should be a scen or something where armor gains durability on kill

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But kills should guarantee some exp

simple nest
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fking huge idea

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W

warped spoke
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5 levels would be way tooo much maybe 2 or max 3

lean zealot
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just make 1.25x multipler of the levels of the person u kill

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so if u kill a guy with 5 levels

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u get 6.25

next chasm
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maybe start w a 2x and scale down based on level

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and making the min 4 levels

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3 kills in 100x100 grant u a p4 piece w that xp wise and its reasonably balanced bc u gotta risk being drained for the xp

nimble trellis
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just make it a setting for different hosts

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i lowk dont want someone with full p4 running at me because they get a corner of saccies

next chasm
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guarantees xp not armor if you got books you can combine but manually enchanting and combining takes a fuck ton of xp

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getting the book for p4 is gonna take the same amount of xp as making a manual p4