#Knowingly registering a decklist with cards that will not arrive till later in the day.

1 messages · Page 1 of 1 (latest)

drifting bone
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I believe this is somewhat covered under the post here https://discord.com/channels/874145774135558164/1294375783456047125
but there are slight differences, such as that card actually being on the premises, for clarification I wanted to make a new post.

Can a player register a full 80 card decklist without, for example, 4 of those cards on them at the start of the tournament, expecting them to be delivered later in the day?

From what I've been able to find it's a Card-Pool Contents Error, missing cards and a caution, one of the main downsides presumably being that they are functionally playing with a smaller card pool. The clause of "they may find replacements in their own time" meaning they can add them to the physical deck later on in the day. It all makes sense, as it covers cards being lost or destroyed throughout the day, and allowing players to replace them.

It's just a bit of a strange loophole and I wanted to double check. There are several events this weekend where I know players had intended to play a certain deck, but due to distribution issues the product has not yet arrived.

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I believe this is somewhat covered under the post here https://discord.com/channels/874145774135558164/1294375783456047125
but there are slight differences, such as that card actually being on the premises, for clarification I wanted to make a new post.

Can a player register a full 80 card decklist without, for example, 4 of those cards on them at the start of the tournament, expecting them to be delivered later in the day?

From what I've been able to find it's a Card-Pool Contents Error, missing cards and a caution, one of the main downsides presumably being that they are functionally playing with a smaller card pool. The clause of "they may find replacements in their own time" meaning they can add them to the physical deck later on in the day. It all makes sense, as it covers cards being lost or destroyed throughout the day, and allowing players to replace them.

It's just a bit of a strange loophole and I wanted to double check. There are several events this weekend where I know players had intended to play a certain deck, but due to distribution issues the product has not yet arrived.

neon moth
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If a player doesn’t have a card that’s on their decklist at the time of a deck check, I don’t think the reason why really changes anything
If they loaned out the card, brought it and lost it or never had it, the result is the same
I will say the intentionality of submitting a decklist that you know doesn’t match your deck does bother me - even if it’s missing cards, not added ones
I think if I found a player purposefully submitted an incorrect decklist, we would at least be having some strong words about not making that choice again in the future

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Conceivably a judge could find that the player gained an advantage (will be able to play with cards they didn’t have at the start of the tournament) by breaking the rules and start looking at a Cheating penalty
That’s probably too much but I would likely leverage the potential for such a ruling in my discussion with the player
I also might break from the PPG and upgrade the penalty from a Caution to a Warning for an intentionally incorrect decklist

drifting bone
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Could you expand a bit on the "gained an advantage" part? I can't quite see how that would be viable here as the cards are always on the list and could just as easily be in the sideboard.
I could see how it might apply to my linked "lending cards" discussion more, as you're leveraging two people owning and splitting one copy of the card, but in this case the cards are fully owned by one individual.

I'm not keen on breaking from the PPG for this, but perhaps it's something to raise to that team regarding the intentionality of submitting incorrect decklists.. though that's also potentially a slippery slope of trying to prove intention?

neon moth
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Decks and decklists aren't meant to be fluid throughout a tournament. If you intentionally start with one deck and end with another, better deck you've gained an advantage throughout the day over people who properly registered decks with the cards they owned
I don't think I would go this path, but there is an argument for it

vast hazel
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What is the difference between not playing 3 cards on your decklist in your first three rounds by choice, versus not playing them in the first three rounds because you don't physically have them yet or forgot them at home and didn't realize

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If you realize between rounds X and Y that you're actually missing three cards on your list in your deckbox and go purchase them from a vendor, you're not ending the day with a better deck(list) than you started

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This is a different scenario from two players registering the same card or cards despite knowingly having only one set of them and hoping not to have to purchase a second

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In that scenario the advantage the pair of players are trying to gain is clear; not spending the money on an extra set of cards

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It's not a game advantage per se but it is an advantage. Here we have a single player who is ultimately experiencing a negative advantage until they can secure the missing cards