#Ported objects show up in Blender as empties or primitive shapes

1 messages · Page 1 of 1 (latest)

autumn bone
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wrong mappings

glossy field
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oh wow sorry for not seeing this the other day, thank you! It's still going but I managed to extract the terrain before I saw this, so this should finish it (hopefully!)

glossy field
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closer maybe? It took a few hours for each pass and I did it a few times to make sure I was using the mapping file, but the only thing that ports is the terrain (Closer, though!)