#goober

29 messages · Page 1 of 1 (latest)

restive oak
loud island
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you sure know how to animate, the frames do look like they dying tho

restive oak
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what does that mean

pearl patrolBOT
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Congrats @restive oak, you are now level 17!

spark tiger
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Or any other movie that did the same style

loud island
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wouldnt that be even less frames

spark tiger
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Idfk

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I don’t animate things anymore

loud island
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pythons are your thing

spark tiger
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Lost interested in it sadly

spark tiger
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But I would like to make a continuation from one my renders that I did

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That dying nite render

loud island
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would fit for next halloween by the name

spark tiger
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Dying nite is just dying light

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But in Fortnite

restive oak
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but yea the choppy stopmotion artstyle has been a thing i adopted for a while, in one the bigger animations im making, im gonna start ordering frames manually so particle systems/simulations can also have that look

spark tiger
restive oak
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wouldnt know anything about it

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i use blender

spark tiger
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I’ve been wanting to make some for a while

restive oak
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if you start, some advice i can give you is to research animation principles and practice applying them one by one, then combining them. dont get confused, most videos will talk about 2d animation, but the principles still apply to 3d

restive oak
# loud island wouldnt that be even less frames

but yea spiderverse is primarily animated on (from what i can tell, have not seen the movie) 2s and 3s for most actions ive seen. framerate is still the same, 24 fps is the standard for a reason

glass forge
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I have a question, how in the world do you make your characters shake like Fireworks Team Leader bear did in the end?

loud island
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by overloading the bears nervous system

restive oak
restive oak