#oak-news message
Instead of more endgame stuff. You should make it more tools to make it easier to progress to an endgame. For example the acidlands could get say acid axes and pixaxes. Which are unpredictable but burn through trees, (say you chop at the bottom of a tree the acid could burn the tree down slightly, or when you hit a rock surrounding rocks could get acid damage)
And for the chainsaw there should be different tiers and types, (Like a Magma one that cuts Magma trees faster than anything, but to buy you have to do a long hard quest. And then similar to the backpack tiers. Chainsaw tiers - the highest being 200k but has the same stats as a emberbane axe but cuts 3-5 times faster)
The jackhammer could be similar, but you can also place them down on your plot to damage stone material based flooring and then turn them off and leave them there as decoration or a way to say "this spot is unndr-constuction" without the chunky signs. Also this feature would be a good way to add texture to nature build, like landscapes or a mountain. Or just decor for large builds that are unfinished.
Another use for the jackhammer is if you add rare spawning pillars made of types of stones with different ores buried deep inside (the rarity based on the stones value, and the ores found insides rarity are based on how difficult they are to get/also the price they are worth - higher value, rarer they are) this would make it so that for large builds (again, for example, mountains or nature builds) that require alot of one type of stone.
@civic siren @upbeat dagger please consider this.