Im making a vending machine with a stock feature (so it automatically sets price to 0 and says out of stock when people buy last) Unfortunately because this isnt a thing actually determining if the item is in stock can be done 2 ways.
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Manually setting stock when they restock it
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Have a display case and use a laser to determine when no new item has replaced the last. However Items dont fall without a prompt to, so this ENTIRE automatic setup hinges on this one turntable (or other physics update objects for other people with same issue)
This isn't something essential, but it means we can make more autonomous systems and other nice stuff, Currently this vending machine setup only works for ONE item, being allowed to read multiple drawers means I can easilly make a vending machine with multiple items. Obviously already possible, except you have to manually enter the stock count per item per restock which defeats the entire point really.
Side note, someone recommended I fix this with a drawer, I already tried this. The drawer requires the item to be "updated" in the same manner meaning it STILL relies on the turntable to function properly
