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cobalt valve
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when you join a modded world and you miss some mods its very unclear what mod you are missing (in my opinion). please rewrite the message that shows missing mods.(if possible maybe even the modpack you are playing with a direct link to the mod/modpack)
This is from the modloader (Forge/NeoForge/Fabric), not Essential, and therefore isn't something we have any control over

add a option that players cant send you friendrequests
You can already change who can send you a friend request to either anyone, mutual friends or nobody

add one tab for cosmetics you already have
You can change the filter to owned in the cosmetics tab

add the feature to enable to always open the world automaticly. (you join the world where you selected the feature and your friends (those you allowed) can join without any invite requests)
Players will always need to be invited to join

For the rest of your suggestions/feedback, they should each have individual posts, though you should ensure they haven't been suggested already first

grizzled oyster
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i didnt meant that the players get autojoined in the world. just the option that the world is open to them in the server friend tab without the invite

cobalt valve
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I didn't mean that either, I'm just saying that they will always need to be invited to join the world

grizzled oyster
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why is that?

cobalt valve
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Privacy & security, ensuring only those you want to join your world can

grizzled oyster
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"add the feature to enable to always open the world automaticly. (you join the world where you selected the feature and your friends (those you allowed) can join without any invite requests)"
"those you allowed"

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but thanks for your feedback

cobalt valve
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those you allowed would be those you invite

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Once invited, players can join whenever the world is being hosted until either the host leaves or they revoke the invite