#how is this for ballpoint?
1 messages · Page 1 of 1 (latest)
if you want some form of ink management,
can be fitting (it doesn´t activate easily on all modes tho, but in turf zones and rainmaker it can be nice)
tho even then I don´t see many ballpoints using last ditch, mostly when they´re on teams where the extra fizzies matter more
could also have a bit more
, or also
because drop roller helps survive your inkjet recall better and has some speed boosts to get back ahead again after the use
oh,
isn´t like totally necessary but also would be great to have for jumping in long range mode
Ignore
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stealth jump does not work on inkjets recall
and ballpoint doesn´t normally die that much to need to do normal jump ins
so
has more value
idk I´m just going by what I see the best ballpoint players use while also considering why they use these things, sometimes leaving out things I don´t think are useful personally
like how many ballpoints use
but at a low amount it isn´t worth it



something like this is the most standard commonly used ballpoint build, people usually use
but I find it´s not great and
helps reverse the nerf and helps to not run out of space to farm inkjet
yea sure
that or
could be dropped too
2 subs
is mostly fine but a bit more is fine too
I would replace the
with
because the extra inkjet time would be valuable. Personally I run a main of
but it’s preference at that point
the extra inkjet time from
is very short
aren´t necessary,