#Advice on how to think about tri-stringer

4 messages · Page 1 of 1 (latest)

glacial grail
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So, I've been trying Tri-stringer. It's really hard and I would love to make the weapon work, but it's just not clicking for me. Multiple times I've caught myself on the question of what to do and where to stand. I'm starting to overwhelm myself with things that I could do better, but it's honestly making me more lost than anything.

The code I post here is a replay on Brinewater, one I lost and couldn't think of anything that I could do that was useful.

I've also noticed a TON of splat bomb spam, but was too stubborn to pick another spot. Maybe I should be happy they threw one and then just retreated, but it made my job way harder and nearly impossible to do.

R5P8-6PST-VWU8-FGL7

granite meteor
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I didn't get to watch the replay yet, but are you thinking more of a mixed perspective of a charger and explosher? It helps to consider that kind of perspective as you can then use the range advantage while also flinging the chip damage at enemies.

You don't also have to charge the shots at all times, simply dealing chip damage is enough if you can then follow it up afterwards.

glacial grail
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I usually can't. I'm also getting frustrated sometimes by the lack of action from my mates, where I have to move forward, take a different angle and hope my bombs are actually near my mark.,

leaden gale
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the back liner problem