I see LDE suggested a lot, but on paper, Comeback seems much better. LDE only helps with not running out of ink and only in the last part of the match. Comeback gives a main ability of swim speed, special charge up, ink recovery, both ink savers, and run speed for 20 seconds when you respawn. Assuming you die 3+ times in a match, that's a minute+ of a bunch of some really great stuff. For more aggressive frontline attackers (like me), it's more like 5+ deaths meaning you get the benefits for over half the match.
The trigger also seems more useful. If you're losing, you tend to die more, and thus trigger the effect more to help you catch up. If you're winning, you tend to die less so you get the effect less, but that's okay because you're already winning.
For people that prefer LDE, what about it makes it more appealing? I feel like I'm missing something.
basically kicks in, it's going to have a significant difference into the match compared to
on most occasions, but it doesn't eliminate its usage, unless if we're talking about zones where majority of the weapons still want to take
makes a huge difference to the game flow when
through the
portion of it
are widespread but not very strong. With
it's only ink-focused but significant enough that most weapons/modes see a huge gain for it