#Dapple dualies gear. Any tips or comments?

12 messages · Page 1 of 1 (latest)

carmine knoll
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I would like tips/help. Ideas to make this better. I would love 2 know if this is good. This is 4 splat 3. I made this figurative build myself.

carmine knoll
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Dapple dualies gear. Any tips or comments?

night crystal
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idk if jumping to a beakon leaves the indicator or not, but if it does you should run stealth jump. drop roller is usually bad cuz stealth jump is better but if beakons hide your jump anyways then its got 0 opportunity cost.

night crystal
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dont think, test

lavish moth
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doesnt matter since you should have your beakons in save places

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also you need two more subs of ab_qr and a main of ab_ssv isnt good. personally i would replace it with ab_qr or ab_ssu

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you could make the shooes ab_ssu ab_qr ab_qr ab_qsj

carmine knoll
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How's this? I find QR to do the job when you don't need another ability. I made the special charge 2 subs and swim speed have a main. I also added a sub of ink res.

plucky vector
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You'd want more otherwise drop it for ssu

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And consider sj and some bpu too

fast iron
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sj is fire tho, you should consider it for sure