#Really goofy, restrictive idea for Jr., pls give reccs

14 messages · Page 1 of 1 (latest)

rigid sandal
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Imagine, if you will, a new Player who got really good with their starting kit. So good, in fact, that they enter Anarchy Battles without changing a single thing. Same clothes, same main abilities, same Jr... Even the Splashtag remains untouched, in all its yellow-green glory.

This is: The most Player of all time.

...I don't know what compelled me to do this, but the idea wouldn't leave my head. Here are my restrictions:

  • Splattershot Jr. only (MAYBE Tri-Stringer as an exception, if I want to go the box-cover RP route. If you want to make suggestions that accommodate both, feel free)
  • Main abilities remain the same. This means no swapping out IRU, QR, or SS for anything else.
  • Most crucially, all three sub slots are unlocked for all three clothes, and sub abilities are free game to change. I'm gonna attempt to make them appear as if they've been rolled randomly, so probably not "pure" as they appear in the graphic.

That last point is what I'll need help with the most, obviously. Going into this, I honestly have no idea how to build for Jr (really any weapon for that matter), but I understand I'm starting out of the gate with probably-subpar mains. All the more reason I could use the community's feedback.

Thank you in advance for enabling me to do a very dumb bit for this game.

bleak fossil
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i mean as an idea with those restrictions the only thing really out of place is the ab_bpu

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you can just change that for a value sub

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and the hat and shoes, you can do the same thing for the third slot

rigid sandal
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So replace one Ink Saver Sub for Ink Recovery on hat, and the QRS for Special Saver on shoes?

bleak fossil
rigid sandal
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Ah. Wait, is QRS not already "value"?

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Wait no I'm tripping nvrmind

rigid sandal
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Oh wait is there even a point to that Special Saver sub if I already have it on a main

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I guess I could replace it with IA?

bleak fossil
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replace it with ab_sru

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and from there you can replace 1 sub ab_ssu with ab_qr as 1 main ab_qr is too little