Imagine, if you will, a new Player who got really good with their starting kit. So good, in fact, that they enter Anarchy Battles without changing a single thing. Same clothes, same main abilities, same Jr... Even the Splashtag remains untouched, in all its yellow-green glory.
This is: The most Player of all time.
...I don't know what compelled me to do this, but the idea wouldn't leave my head. Here are my restrictions:
- Splattershot Jr. only (MAYBE Tri-Stringer as an exception, if I want to go the box-cover RP route. If you want to make suggestions that accommodate both, feel free)
- Main abilities remain the same. This means no swapping out IRU, QR, or SS for anything else.
- Most crucially, all three sub slots are unlocked for all three clothes, and sub abilities are free game to change. I'm gonna attempt to make them appear as if they've been rolled randomly, so probably not "pure" as they appear in the graphic.
That last point is what I'll need help with the most, obviously. Going into this, I honestly have no idea how to build for Jr (really any weapon for that matter), but I understand I'm starting out of the gate with probably-subpar mains. All the more reason I could use the community's feedback.
Thank you in advance for enabling me to do a very dumb bit for this game.


with
as 1 main