#Asymmetric inter-shard portals

7 messages · Page 1 of 1 (latest)

late patrol
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I noticed when I was running some whole-world offline map analysis a while back that a small number of the inter-shard portals in highway intersections are asymmetric - there's a portal going one direction, but unlike most cases, there's no return portal going the other direction back to the original shard. This seems likely unintended or a bug with the tools managing portals for MMO that's persisted for a while.

The portals without an associated return portal are:

from shard2 E0N10 to shard3 E0N10
from shard1 W10S40 to shard0 W10S80
from shard1 W10S50 to shard0 W10S90
from shard1 W20N10 to shard0 W30N10
lavish tulip
late patrol
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Fair, but all other double-highways in the game have portals in both rooms, which made me lean toward it being likely unintended

crimson loom
heavy swan
lavish ermine
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I think the portals around dual-highways are laid out to make a "room loop" or something?