#Anyone else having to spend like 1k essence to repair each tool??? This is since update.!

54 messages · Page 1 of 1 (latest)

wraith ledge
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well once your past start of game, T0 essence is essentially infinite i learned anyways. extract a little bit of your higher tier essence and T0 is never going to be a concern again.

fossil stone
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It looks like repair costs are the same whether there's 0.1% damage or 100% damage on an item, so don't repair until it's near- or fully-broken. You can repair individual items (e.g. The weapon/tool you use the most) instead of hitting the repair all button which will incur the costs of repairing even undamaged items

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It's crappy but that's how it is right now and it's really not that bad unless you got used to spamming the repair all button every 2 minutes when it was free.

I'm playing around T2/T3 stuff now, my gear score is 120~ and just randomly running around with a sickle to cut random plants as I travel between POIs, a single T2 essence that drops extracts for 250 dust which is almost enough to fully repair 2 blue items

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And of course the tons of random crude fiber you can extract gives you more than enough to start the next fight repaired as you move between places

bleak monolith
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I would disagree. Gathering crude fiber with a sickle and then extracting into Essence yields barely any Essence on top of what you'll need to spend on repairing the tool itself. Wasting hours on mindlessly running around and clicking to gather thousands of Crude Fiber is not my idea of fulfilling and enjoyable game experience.

rustic lodge
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You receive 2500 T0 Essence Dust for every single T3 Essence you extract. The intended mechanic for obtaining T0 Essence Dust is clearly breaking down higher tier essence into dust.

Once you hit T3 it takes all of 30 seconds to complete an encounter which even on easy will reward you 8-9 T3 essence.

bleak monolith
glacial holly
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I find that 'just farm stuff' to be a bad 'solution' to this. The problem is the cost of repairs should be scaled down to be a % of the cost. So if something would have cost 100 essence to repair fully, 1% damage should only cost 1 essence to fix it.

rustic lodge
# bleak monolith That advice is, of course, entirely pointless until one has reached that level a...

Even with T2 essence being only worth 250 on the earliest easy realms of T2 you are still able to fully repair after 1 or 2 encounters which again takes all of 1-2 minutes.

The point I was making is given the exchange values for essence downgrades vs exchange values for harvested items it's clear the system centers around essence downgrading over expecting people to run around and harvest to repair their gear.

bleak phoenix
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I hope they adjust the repair system to not charge you full price on things that are barely damaged. Even if it was just a reduce price for repairing before the item turns red rather than a scaling amount that would be useful. Otherwise it’s going to be very unforgiving to new players who are more likely to click the “Repair All” button that is visible than find the right-click context menu.

Being able to extract Essence in to Dust isn’t intuitive for most players since they’re used to things like that being more of a meter and don’t realize it’s essentially just another item in your inventory - it even weighs a little bit.

rustic lodge
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There are so many things that aren't intuitive right now 🙂

wraith ledge
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id expect repair cost on starting armor to be cheap, if its very cheap, it costing 10k to an end game player isnt a big deal.

This repair cost is literally only a potential issue to anyone who hasnt reached Tier 1-2 essence yet. So the question is the scale of a player who has just gotten started, is repair costs too expensive at the start of the game.

so unless someone can report their cost of epairs in "Simple" gear, dont think there is really an issue. Just more education needed about breaking down higher essence into T0. I didnt even learn this until ysterday and wasted time on water bottles when i could have just broke down extra T2.

rustic lodge
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The repair costs are definitely tied in some way to the gear score today it's just the cost doesn't take into consideration remaining durability which as everyone has pointed out is odd. I can't imagine this being anything other than a bug or something they simply haven't gotten around to implementing yet.

vast egret
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There is a critical bug feedback that can be upvoted.

fossil stone
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The sickle is completely unnecessary since it drains stamina, so just pick stuff up by hand for free and the random essence drops easily make up for any durability losses

fringe harbor
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How do you break down just a few higher tier essence. I only see an option to extract the whole stack that I have which I really do not want to do.

wraith ledge
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when you hit extract it asks how much to extract, change slider to like 200

wraith ledge
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what o you mean? open inventory, go to an essence t1-3, right click ,extract, change slider.

rough atlas
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Don't forget to claim the rewards for your challenges as well. I've gotten a lot of essence that way.

fringe harbor
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Ah cool, never got a slider when extracting other items so figured it was the same. Thanks!

molten gull
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I started a new game .. it is frustrating as hell.. trying to chop trees, just a handful (6 or 7) and the axe is broken, get about 50 essence from the wood and repair is always 10... no matter what it takes half an hour to get 100 essence and I got to spend 30 on repairs. I know I can pick up rocks and fiber .. but this is DEFINITELY a massive increase in repair cost, degradation of tools and stamina drain is way worse then when I first played before the "update". no fun having to spend hours and hours just to fix repair gether some stuff to build a base and not even get to do anything else because it's all about getting the damn essence??/

molten gull
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thing is .. New players don't have access to millions of purple things and all the "ah just farm this or that" isn't an answer, start a new game and it is simply unplayable, repair is every 15 minutes or so and this thing of repair all is obviously either a bug or just a nasty way to rob players of their resources. What a way to nerf a nice game..

ancient quartz
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The best compromise, after scaling cost with item percent damaged, is to allow repair at a workbench with a suitable material. The essence repair is for out in the wilds. Magic, as it were. 🙂

wraith ledge
zenith orbit
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That probably counts as an exploit since they fixed making slingshot ammo and called it an exploit that it’s worth more than the stone it was made from.

bleak monolith
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Even if there were no bans as a result of this 'exploit', it clearly indicates that is not the intended answer.
It would seem the intended way of doing things is grind, grind, grind away.. which is one of the worst things a game studio can do to the community, especially for a barely Early Access game.

crude relic
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The easiest early level resource you can farm is fruit. Berry bushes are all over the place. Keep playing and look to earn the bounty charm to put on a piece of your equipment. It gets easy to get a lot of stacks of berries. More than you need in a short period of time. Early game play, this is a 1 to 1 resource that you can literally just run and grab with zero impact to your items. Keep playing at your pace and enjoy the game. (edited for spelling)

zenith orbit
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What I have seen mentioned is that ‘repair all’ costs the maximum possible regardless of any of your gear being damaged or by how much. Individually repairing items when they are actually nearly broken would cost vastly less. Whether or not that’s good design or intended, hard to say, but it is a way for new players to avoid spending too much essence on repairing all if they can stop themselves from clicking that button. And random berries and so forth ought to be plenty to cover those costs.

opaque osprey
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I harvested fiber as a new player and got 100 dust per stack,fiber is cheap and can be hand harvested ….it’s a grind but I made it to the watch this way….now I have millions of dust

molten gull
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.. the answers on how I can farm stuff don't address the issue .. Before the patch I never saw an item go to red and now it is happening so often it's not funny. and having to now spend more than half my playing time farming rubbish to repair tools .. that's not a game worth playing, that's just really bad design and balancing. Like the issue that before the patch I had some 650 or more plain essence and I wondered what on earth i could do with them, then I played for an hour or two and they're all gone .. into repairs of my T2 gear??/ That's insane and the ONLY thing in the patch notes that may refer to this is one word "Economy" If that's the idea then .. I'd rather get my money back because this is just a lazy attempt to make new players take forever playing a farming gaem so they'll stick around.

zenith orbit
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Are you repairing things individually or hitting the repair all button?

crude relic
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Are you using spells? 650 isn't a lot of essence at all. The early game is going to take more of your time working at a balancing act. It is a "Survival" game. Getting to the point of surviving is your first step. Don't hit the repair all button. It will repair at full cost for every item even if they are only .1% damaged. Just repair specific items. Some of the spells have really large durability hits such as regrowth. The desert is a good place to run around to gather aloe. It is everywhere and that goes for 2 essence per flower. Or 200 for a stack. With the bounty charm you could net easily 8 or 9 stacks with minimal combat. Just keep your umbrella out. Look for any flowers and you will make gains. It takes time and effort. Focus on what you can do to work forward. When you get out of your rut, things will advance. But you will always be farming essence of one type or another. That is the game.

bleak monolith
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Well if you want Nightingale to become another "hardcore survival game" with a couple of hundred players worldwide, then yeah it's on a good track to become just that.

wraith ledge
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that is very far from hardcore

crude relic
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I have over 1 million base essence. I have used zero exploits. It just took work to develop and play through to running apex vaults. Then breaking down 400 purple essence. Less than 2 vaults worth. You just have to get there. Repair costs are trivial now. If you are having trouble remember you can reduce the difficulty. But also remember it is " EARLY ACCESS ". It is not a finished game. The entire game is not there. They are still working on features, bugs, and balancing. You have the abillity to help shape the game by putting input into the feedback. Including your gripe on repair costs early on.

bleak monolith
# crude relic I have over 1 million base essence. I have used zero exploits. It just took work...

Of course there were many people submitting exactly that feedback. And yet, as soon as anyone voices their opinion here on Discord, they get put down and patronized and told they're plain wrong. "It's a survival game," or "I have millions of base essence," and so on. Well good for you, but not everyone grinded the hell out of the game while there was no cost on repairs, so they cannot boast about the same.

As for early access, that is a nauseating excuse. We've all heard that so often with so many games previously. And we've always been left disappointed as the games never fixed what was wrong and just kept using the early access excuse until the game died or became irrelevant.

I like Nightingale's premise and story, and I for one don't want to see it suffer the same fate. The way to do that is to diversify the audience and bring many more players onboard. And the way to do that is to make the game enjoyable - not a chore, not a rut of grinding, but actually one where you can focus on what matters to you as a player.

crude relic
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It does not matter at all what someone says here in discord. This is a place for other players to help you. Put in the feedback in there system. Have you tried youtube to find helpful guides?

bleak monolith
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I see my response went so far over your head it might've just as well been in high Earth orbit.

crude relic
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If you can't see that I have been trying to be helpful to you at the cost of my personal time. Then you should consider having a conversation instead of just complaining. What level of game play in Nightingale are you currently stuck in? Are you on crude equipment? Are you on simple? What realms have you traveled to? Do you understand the necessity to farm resources, not just essence but also wood, fibre, and ores that support your builds?

crude relic
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@bleak monolith Early Access isn't an excuse. It is a statement of development that the player community can assist in finding bugs and helping to shape the game. The very thing you want. But you have to participate in the system. That system is why offline gameplay is being worked on as a priority because many players have put in their interest for that. The game is a survival game. It is literally part of its description in Steam. It is what the game is. You have been inept at answering ANY question put toward you to provide assistance. That tells me you don't want help. That you are just here to complain and be a troll. As for game development. This truth will follow you everywhere you go. You can not make everyone happy. People have different opinions of what they like. The full game is not available to play currently. It is limited for development as Early Access. I don't know what other survival games you have played. But this isn't 'hardcore'. Consider looking at Rust or Escape from Tarkov for hardcore pvp survival games. Nightingale has zero levels. No experience grind. You either develop your gear and equipment. Or you don't develop.

zenith orbit
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the person you're replying to isn't the OP so their situation is probably somewhat different.

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they were just adding their perspective.

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Nightingale probably deserves a lot more time, space, forgiveness for its rough edges, and support during its early access than it's likely to get from more than a small userbase. Not because it doesn't deserve it but because it wasn't released in a vacuum, it's competing for attention from fickle gamers in a marketplace fatigued by early access titles that didn't end up going anywhere or rewarding the faith placed in them. Sucks, but it is the environment it launched its early access into.

bleak monolith
# crude relic <@175955527908458497> Early Access isn't an excuse. It is a statement of develop...

Imagine being so entrenched in your personal sense of rightfulness that you even mix up people just "to be right". I'm sorry, but this is exactly the type of reaction that I described earlier. If one dares to write anything even remotely critical, they get immediately jumped by white knights and the "early access" is being touted as the indomitable shield. Well guess what, there are games who have been in Early Access for years and use it as defense against any criticism. I, for one, am sick of Early Access status being used that way.

I've been in the game development industry as an independent dev, with a team of 3-4 collaborators. And I know what can be achieved in a very short timeframe, if there is will and knowledge.

If you've noticed, I am not criticizing Nightingale for the things that can be expected in early access - that is, placeholders, inconsistent UX (or complete lack thereof), limited game systems, etc. I am simply stating that the cost of repairs is too high and makes the game unnecessarily difficult unless you already have high tier gear that allows you to simply farm T2 or higher essence without a problem.

It's a small thing that I mentioned (compared to other issues I could mention), but I'm immediately being put down by the white knights, even labeled as a troll.

Indeed, how dare I voice any dissent, everyone should just fall in line and shower the current state of the game with praise. (end of sarcasm)

shrewd egret
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There's definitely been an increase to the repair cost

clear zephyr
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I've been stockpiling. running in the swamp grabbing all the fibre/spinach. easily get 1k fibre to dust, and 200 spinach. (for food)

crude relic
# bleak monolith Imagine being so entrenched in your personal sense of rightfulness that you even...

This is the game-help section. I asked You @bleak monolith several times to assist you. I didn't mix anyone up. Feel free to have your own opinion. I stated what my opinion of your actions are as I see it in reference to the questions I put forward and were ignored. You should provide feedback to their system for the cost. I have not once stated you were "Wrong". For instance, I hate that repair costs are always the full cost for an item even at .1% durability lost. I loathe the idea of going out with bars not at full for an excursion.

crude relic
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Additional tips - Get the essence charm on a piece of equipment. Use your realmic transmuter with a Treasury card. Treasury Eminent if you can. It helps a lot! Use the traders in your journal to look to find where these are acquired and work to get them. These combined were a super help for me and I still use them both.

bleak phoenix
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True once you get T3 Essence it’s not a big deal. But I can see where it can be more of a struggle early on. It’s also not intuitive to everyone that you can extract essence. They probably need another tutorial tip that pops up when something breaks but your Essence dust is too low to repair.

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I didn’t debate the point that you could extract Essence. I just said it could be more of a struggle early on and that it’s not intuitive. T1 Essence is a pretty tight resource when you can’t run Extreme realms and still need it to unlock recipes and upgrade your gear.

Your perspective is biased due to hindsight and experience with the game. I agree that if you or I started a new character we’d probably be fine, but that doesn’t make the new player experience any better.

bleak phoenix
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It’s hard to tell if they are small from the map. I tend to focus on the defense ones since you get double Essence. Just build a Crude Stone Foundation Block over the laser (R + Middle Mouse Scroll to raise it) and it’s not bad.