#PLEASE READ!: 3 Gamebreaking bugs may ruin the game.

7 messages · Page 1 of 1 (latest)

fickle hound
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The first and biggest one is that the building limit is fluctuating and when it's at a low point IE: 94/350 it lets you build a bunch of structures. Then when it decides to jump straight to 400+/300 without changing anything your stuff not only auto breaks. But some people are losing their entire Abeyance realms/characters. The other two can be found on Youtube and involve using reclaimed ingots to both duplicate materials and to bring items to an extremely high/broken level of damage/defense. All 3 of these are so game breaking you should emergency maint until they are fixed. It's taken lesser extreme bugs to ruin the launch of much bigger games and I don't want to see this game die on early access. TY and DM for more info.

dusk wolf
hollow laurel
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the craft is bugged. Even if its made in that way, the cap doesn't work. Its a coop survival game. You can't be able to oneshot a sun giant at level 220 alone

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you don't drop an eneidia ingot with 225 % crit dmg who make in reality 4000%

dusk wolf
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Yeah I mean the way you can alloy them together feels intentional, not the broken cap

fickle hound
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I wasn't reporting alloyed ingots. I was reporting the blatent exploit that endlessly boosts stats. And even though you visably see it capping at say 225% on ingotsa. There is no actual cap. We tested it. A fresh 225 is no where near as strong as a 225 that's been pushed beyond. It's just a text cap not an actual cap.

quick pollen
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If they don’t fix the ingot stacking soon the game likely won’t recover