#Will it be possible to make less balanced realms?

4 messages · Page 1 of 1 (latest)

golden turret
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It was mentioned in a recent dev update that dedicated servers weren't going to be possible and for some totally understandable reasons. As an alternative to editing settings on our own private servers, it was mentioned we would be able to edit realms in a similar fashion. I know details are forthcoming, but is it possible to make realms that are some level of OP? As an example, would it be possible to create a realm that allows me to gather more items per resource node or make it peaceful'ish and still get access to later game materials? I'm basically looking for ways to customize the difficulty and/or grind that can be typically found it games like this.

tawny remnant
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That's what the realm cards are for

golden turret
# tawny remnant That's what the realm cards are for

Fair enough, though I keep hearing things similar to what you said in another thread: There are rare resources some you will only find in more difficult realms as you progress. This makes total sense for a balanced progression system.

I'm asking if there are ways to make less balanced realms that might decrease the difficulty or increase the amount of rare resources you can obtain. This would allow myself and the people I play with to cater the difficulty and/or grind time required to progress.

Also, I should note that I know almost nothing of the realm cards other than what's been shown in content coming from Inflexion.

lean lichen
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the point is that you would need to go to more difficult realms for the better materials, but I think the fun part about the realm cards is you could probably unlock realms with those resources while still making the realms easier via other cards. The point of the cards is to replace a difficulty mechanic, which I think means you would have ways to make things easier