#How to achieve this style in URP?

4 messages · Page 1 of 1 (latest)

quartz haven
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from the looks of it

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chromatic aberration/volumetric fog/pixel shader/bloom

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and a small posterization effect

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in general if you're trying to replicate some unreal engine visuals in unity you either need to shell out for some plugins or put the time in to making it yourself because unity's visuals aren't as good as unreal's