#Anyone have any insights on upscaling a pixellated 3D game?
6 messages · Page 1 of 1 (latest)
6 messages · Page 1 of 1 (latest)
I'm afraid you can't override pixel-perfect camera's scripts, but I think possible solution is to render your game into render texture instead of screen and then upscaling this texture yourself to match current resolution, then drawing to screen
@twin grove
but what's the problem if you wanted to upscale it yourself?
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