advanced-unity

581 threads · Page 3 of 12

Architecture for Perks in an action roguelite 8 messages
Architecture
Character not moving the way I want it too 64 messages
Other
save room state 6 messages
Architecture
2D OnTrigger/OnCollision isn't Accurate Enough 16 messages
Other
Created a simple console app to check best score: 6 messages
AR/VR
Dynamic Items System 7 messages
Architecture
Creating a lucky wheel system in Unity 9 messages
Other
Handling texture layers for my custom terrain system 7 messages
URP Shaders Graphics/Lighting
How do i make lighting effects in unity 2d URP like in the game Mindustry? 5 messages
URP Shaders Graphics/Lighting
Semaphore.WaitForSignal slowing game down 3 messages
Other
Making a character controller using raycasts what's the best way to approach it? 3 messages
Other
(RESOLVED) How to determine if Vector3.position is in front or behind hit.position vector3? 7 messages
ECS
Unity 6 Behavior Graph and script references. 2 messages
Architecture
Microtransactions 2 messages
Other
Player Movement/Float & Falling over / in game actions 3 messages
Other
GameObject passing 19 messages
Architecture
SceneManager.LoadScene and Destroy() in Build 18 messages
Architecture Other
Noise sampling for infinite terrain generation 4 messages
Other
Mouse delta smoothing 11 messages
Other
Finite State Machine: Need revision 6 messages
Architecture
Relative Mouse Rotation 2 messages
Other
Popups and Animations 3 messages
Other
Custom editor with list of Unity Events not triggerable? 52 messages
Architecture Other
Distant rigidbodies 17 messages
Other
Possible Floating point error with orbit paths. 116 messages
Other
Android Resolver Error 3 messages
Other
Computer shaders kernal error 5 messages
Shaders Graphics/Lighting
Excluding a layer from collider, then de-excluding it? (RESOLVED) 11 messages
ECS
(Solved) Solution to Force UI Update? 2 messages
Other
Screen Tearing in Mac Build of Game 4 messages
URP Other Graphics/Lighting
how to make only outputing when swipe,(still holding the screen/mouse click) 2 messages
Other
Camera output is different from game view 7 messages
URP Shaders Graphics/Lighting
Tilemap functions not working with hexagon tilemaps 4 messages
URP Other Architecture
How to store a copy of original reference? 56 messages
ECS
Character Movements while on top of a Moving Platform best implementation (2D) 62 messages
URP
need help with coding ai 4 messages
Other
Enemy bean flickering when stable 3 messages
Other
Zenject 2 messages
Other
Wrapping method with callback params into async variation 16 messages
Architecture Other
(SOLVED) GameObject.AddComponent<T> as child class? 6 messages
Other ECS
Didnt Want to see other player canvas 6 messages
Other Networking
Character/Joystick BUG 5 messages
Networking
Shader to repeat an area of my sprite 14 messages
Shaders
Shader tiling issue 2 messages
Shaders
Spliting words in Farsi/Persian 5 messages
Other
Which Multiplayer solution is ideal for multiple devices ( PC (Steam), Mobile, Switch ) ? 37 messages
Networking
Looking for a Unity developer. 6 messages
Other
Point a forward vector in 3D space, and get local up and right vectors 28 messages
Other
Cinemachine camera seems Framerate dependent 4 messages
Other
I found a weird bug in my plane script 3 messages
Other