#Star / upvote this post if you think squads on new map with 10 teams would be better than trios

85 messages · Page 1 of 1 (latest)

tired prism
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Above ^

near flume
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I feel like it would not change anything. Still would be waaaay too little land so half the time you can't really control any space as there'd be guaranteed a team there. And I do not think the 2 less teams squads has would change that.

wraith topaz
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Squads > trios

tribal night
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Insane take but ngl curious

clear pawn
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just make it a diff gamemode

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reverting back to squads atp would be a bad idea imo

vital moss
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Squads >

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we miss Squads

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yes WE

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WE as in all of US

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yes YOU including YOU the one that's reading this

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WE agree that Squads needs to come back

near flume
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You say we as in everyone, which is simply just wrong.

vital moss
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yes Vulture including you

near flume
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Hudson is weaker in squads so it is objectively worse hudson_gooby

There are actually a good amount of people who think trios are better, I am 1 of those. And the thing ham talks about i don't even think would effect the issue at hand mych

scarlet rose
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I love trios. I think it's the sweet spot for team size.

wraith topaz
wraith topaz
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cuz hudson's already as weak as anything can be. so it's physically impossible that in any other game condition he's worse

near flume
# wraith topaz no way hudson's weaker in squads

More people to focus him so he just gets shot more so he dies faster. You can technically make him "stronger" with 3 supports(oath, elluna, zeph) but that doesn't make him stronger just makes the comp stronger. And if he is by himself he's just cooked in squads with the rework likely, old version prob the opposite.

wraith topaz
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either he's not weaker against better counters or he's stronger with better support is what I mean

near flume
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He gets better support but anti heal will ruin said support focused comp.

I mentioned the bettwr support cua that would be his main advantage in squads. But I also mentioned more people getting to shoot him being the main reason he'd struggle more. Hudson will just no longer be able to go solo, which going for solo flanks on him has always been huge, so that would also suck.

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And at the very least in solo que he is guaranteed weaker, even duo que.

uneven copper
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Waiiit ham kinda cookin

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kinda odd if you think about skysharks being added & only 2 can ride, leaving the other riding sad and lonely joulecry

(Instead of wasted skyshark seat real estate - it’d be the perfect seat for a 4th teammate)

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((Skysharks are still unhealthy for the game and this message does not promote their use))

vital moss
near flume
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That doesn't matter unless enemy stacks for no reason. People have no reason to stack like that at all, so it'll never happen. Snd getting more dmg does not matter if they are focusing him and even trying to avoid his dmg.

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People honestly over value how powerful his piercing shots are. They really aren't as impactful as people think. When people stack sure they can do lots of dmg, but that really isn't as often as you'd think.

wraith topaz
near flume
wraith topaz
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hudson is very bad on his own and stands to gain alot from teammates. I just think he gets better the more people he can play with

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in my reasoning, a hudson in squads is better than trios, and 5v5 would favor him more than squads and so on

wraith topaz
near flume
wraith topaz
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a stack of 2 players is more likely in squads than trios

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and more in 5v5, and more in 6v6

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but it's just that, he makes it so that enemies have to commit on killing him, and that gives your teammates a chance for trading

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it's easier to do that with more people

near flume
wraith topaz
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I don't think the chance of any character solo carrying a play is how we'd evaluate a balanced character

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if a character wipes teams constantly, then the character just gets nerfed, but yeah it was strong

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I don't think the piercing rounds are supposed to make hudson wipe teams, just represent a X% damage "buff"

near flume
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It also isn't really clear about whether this is comp or ranked. Cus in ranked he just isn't really functional in squads. In comp you can make the argument about him having supports allowing him to sustain a lot more as he can have more supports while maybe even having bishop/myth to make use of hos wires more.

uneven copper
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I don’t really play Hudson but I feel like damage shouldn’t be the talking point, he zones areas

near flume
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His damage is kind of hos whole thing

uneven copper
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Barbed wire & lmb

wraith topaz
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what I mean at the end of the day is that I evaluate the character on their usual effectiveness, not their peak effectiveness

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yeah, every single character represents more of the whole and I'd argue that you can say that the peak of almost every character goes down with the more players there is in a given team (you represent 33% of the team in trios and you represent 25% of the team in squads)

near flume
wraith topaz
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but I'd say that hudson in squads is more effective in the majority of scenarios/games, it's what I'm trying to get at

wraith topaz
near flume
wraith topaz
near flume
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And like often times hudson is gonna try and play more split, which i feel like squads just punishes him more for trying to get good flanks snd playing more alone

wraith topaz
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if he plays split, he's just making it easier on the enemies to single him out, and yes, specially on squads... I think that'd be just bad play

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I feel like he's kinda a zoner carry, and carry characters don't usually play alone

near flume
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The point is he goes for a flank then his teammates just push people into him. This is something hudson excels at, always has. And with his reworked version in squads he could simply never do that. "Playing split is bad" is what people will initially think, but getting good flanks on a whole team can basically just be a death sentence and people don't really understand that.

wraith topaz
neon pulsar
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Oh ffs
Can we stop having this debate for the 99th time xDD

near flume
near flume
near flume
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I was at least talking about hudson like I normally do hudson_gooby

wraith topaz
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and I think the opposite

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I want him to play as the different meta and that can't be done in current meta

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you see the value in his flanks and see it's a worse playstyle in squads so he's worse.
I see the value in him stacking and see it's a worse playstyle in trios so he's worse.

wraith topaz
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cuz you will know that he's better flanking in trios, and will try to play like that

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cuz you're a hudson player

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but your teammate will have expectations on what you should do

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and if the character plays differently than that

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most will just not know and not be able to properly play with your character

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if the character plays different than what teammates expect, but you don't need to play together to do your thing, then that's not a problem

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but it the character expects people to sync with you, in a way that's not intuitive... I don't think that's good design cuz it's setting you for failure

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so that's why when I see hudson I think that he should play the way people initially think he will

near flume