#Can we get some dev feedback about everything that is wrong with supervive and what is being done?

136 messages · Page 1 of 1 (latest)

fair umbra
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Shiv: too many dashes, too much healing, too much damage, too much range, no cooldowns.

Wukong: too much mobility, no cooldowns, bug abused to hell and back. Basically every Wukong that knows how to do the bug is abusing it in every single game. There's no way to report bug abuse and every single player deserves a ban at this point, there's no "I didn't know".

Crysta: infinite mana, infinite ults, infinite dashes, easily the most broken character in the game after Shiv.

Items: some of them are completely worthless and no one is even considered picking, some of them are beyond broken, some of them are beyond broken but only on certain characters, balance jumped off the window here.

Gameplay: there is none. There's nothing to do. No one's fighting because fighting = the entire map is on top of you within 5 seconds and you lost the game. Nothing is worth contesting, there's nothing to even contest.

Healing: the fact that antiheal on its current form is still in the game is absolutely disgusting. There's also way too much healing, and most of it isn't even from the champs that are supposed to heal you.

compact rampart
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They stated they’ll be looking at shiv and wukong as well as buffing joule eva and saros this Wednesday

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New patch coming balancing a lot including nerfing dunks to help against wu

fair umbra
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that still hasn't addressed half the things in my list. And if they fix/buff Eva the heal/antiheal situation is going to be even more disgusting

compact rampart
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I think they were just showing some of the highlights who knows maybe we’re getting some item balancing this coming patch as for gameplay people seem to be ramping up fighting a bit more tho I think a few adjustments to rez would help with that

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Healing idk I mean it’s always been pretty crazy but I think maybe some look at dash resets would be nice maybe lowering the healing relics possibly slightly

twilit ermine
compact rampart
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What’s going on w beebo tho?

twilit ermine
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Beebo extremely strong

ebon lark
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Man do I love how beebo has literally everything in his kit and they keep adding more somehow

topaz ice
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Nothing is wrong with the game
Why would there be something wrong here?
Why am I smelling smoke
What

granite atlas
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The first mistake was ever expecting dev feedback

tough crown
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Healing: the fact that antiheal on its current form is still in the game is absolutely disgusting. There's also way too much healing, and most of it isn't even from the champs that are supposed to heal you.

OH MY GOD THIS!
Why is/was Brall ever able to self heal as much as an Elluna? Why is Felix being able to gain immortality from vamp a justification to make 2/4th of Ellunas kit nearly useless? Is healing really so OP that Elluna, Zeph, and Eva must be weaker DPS, and mana STARVED? MEANWHILE half the cast has the ability to make it totally worthless? Let's not forget that self healing for Elluna is reduced down to 35% effectiveness, can be stunned off people, AND CAN BE ANTI HEALED??!? Why must I play Elluna as a mediocre DPS that MAY be able to heal if the 10 seconds of antiheal placed on her or allies isn't refreshed before the fight is over?

dusky radish
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Safelocked mentioned in the last Tetra Megathread that they have no intention to change anything about their communication style with patch logs and dev blogs. Sometimes you can be lucky that you notice a dev responding casually on a few questions in a thread which 98% of the playerbase probably misses.

Everyone knows that this strategy is not sufficent and leaving a lot of players with questions marks and frustration behind. But it is what it is.

gentle spade
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RRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEE

torpid ruin
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actually one of the most frustrating characters in the game to play against besides wukong and shiv

full sun
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They should try ripping the health system from V Rising 🤷
To prevent healing from being overly powerful, you loose max health when taking too much damage
And max health only regens when out of combat

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Obviously determining what "out of combat" means in Supervive might be unprecise
But even having max health regen less than normal health or only when using vive brews would make healing in general less frustrating to deal with

orchid gyro
# full sun They should try ripping the health system from V Rising 🤷 To prevent healing f...

how often is getting third party'd in v rising a concern? supervive definitely has some design considerations around trying to mitigate how bad getting third party'd can feel like the cd resets and heal on kill. a protracted fight where you are down to say, 50% max hp, only to get third party'd and instantly deleted in a rotation before you had time to regen seems like it would feel really bad

full sun
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As for the max health thing though, you could gain max hp back when getting a kill the same way you currently heal

orchid gyro
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oh yeah good point

weary bridge
torpid ruin
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id rather healing be kinda bad and support characters not just be heal bots

snow cargo
weary bridge
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I agree. I'd like to see something to help her out a bit once the items she abuse get nerfed

fair umbra
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What items does Elluna abuse? GA? KEKW

weary bridge
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Airblast + punch

fair umbra
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She's merely using them

weary bridge
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She's just the best user of them, abuse wasn't a super charged word in this context

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Punch definitely gonna get hit at some point hopefully soon. That shit is atrociously strong

ebon lark
weary bridge
ebon lark
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Honestly even without the height with a dash her air dash is better for it than zeph's imo

weary bridge
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Oh i was referring to specifically the heal boost items

fair umbra
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TC balances Elluna thinking she has 100% uptime on her Q by constantly dashing between 2 allies

fair umbra
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The blue boots?

ebon lark
ebon lark
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Dash then spam glide every .5s

ebon lark
weary bridge
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Though I haven't tested it, just played a few arenas earlier today

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Zeph healing is actually hilarious with the heal grip and songbow

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Perma uptime

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And he heals so much

fair umbra
ebon lark
ebon lark
fair umbra
weary bridge
ebon lark
fair umbra
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I see

weary bridge
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I could be wrong abt the dash boost thing tho because I do not use it often

fair umbra
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Only difference is Zeph having 2-3 charges while Elluna has AoE heal

ebon lark
# fair umbra Wukong?

He doesn't really abuse glideboosting much. It's more so his bs bhop than is at least twice as fast. I don't even think glideboosting is necessarily super good on him.

fair umbra
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I'd argue that GA lvl2 heal is much stronger than both, especially when used on a tank

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At least it has a decently high cd

ebon lark
fair umbra
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Most Ellunas have at the very least a GA

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You can get stupid amounts of healing if you itemize for it. Duality, ga, bubble frog and feytech is 46% increased healing, + the healing perk is 56%

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66% if allies take the one increasing incoming healing

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Healing is stupid strong, but antiheal is much stronger and more common

ebon lark
weary bridge
ebon lark
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Good chance that is legit the reason elluna's healing feels higher than zeph's, cus zeph runs full dmg not healing

fair umbra
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But yeah healing is worthless when the most common enemy deletes you in less than 2 seconds while applying antiheal for 6

ebon lark
fair umbra
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Shiv

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Ult

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I am talking about Shiv

ebon lark
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Shiv doesn't even need the anti heal if we're being honest

fair umbra
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Remove Shiv from the game, ban all Wukong bug abusers, fix Wukong, fix Crysta and the game is peak

ebon lark
fair umbra
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Sky sharks are the pinnacle of fun and balance when compared to the shit I mentioned

ebon lark
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They're fun for the person using it, but they're so incredibly unfun to play against that i feel like some people genuinely wanna wuit due to them

fair umbra
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Don't get me wrong, sky sharks are a shit addition to the game and extremely unfun to play against

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The things I mentioned are just way worse

ebon lark
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I feel like you could've also put idol and beebo in there, they are just as bad imo.

ebon lark
fair umbra
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Cdr in general is horrible for the game in its current state

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I don't think Wukong was poorly designed, he just went completely untested by competent people and released as a buggy overloaded overtuned mess

ebon lark
fair umbra
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Also idk about Beebo, he feels strong at the right hands but at least needs hands to be annoying

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You could give Wukong to a quadriplegic and he would make him look strong

ebon lark
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I mean pressing rmb into shift repeat ult out of danger isn't really hard

ebon lark
fair umbra
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I don't see Beebo multiple times per game unlike Crysta and Shiv so I can't really say but I'll take your word for it

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Most impressive thing I've seen a Beebo do is sticky zeep into bat right in the heart

ebon lark
torpid ruin
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i just think the idea of healers are bad

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like the game should just rename them to something else because healing is hardly the primary function of healers other than maybe eva

torpid ruin
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like pretty much everything he does requires some sort of conditional that just doesnt really happen when youre getting ran down by people with zero cooldowns

weary bridge
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Free game

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Rmb machine gun build baybeeee

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Chrono gauge to insta refill your ult cd too

torpid ruin
weary bridge
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Thanos build

weary bridge
torpid ruin
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its just hard to particularly use anything and the zeeps arent strong enough to actually peel when people have zero cds

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like theres so many ways to get your ults cancelled or disrupted in some way

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i wouldve agreed that the build was very op when not everyone had 3 star items but it kind of feels bad when everyone has a full armory

ebon lark
torpid ruin
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the rmb spam build was very thanos before now it feels just way too slow for the 3 star armory meta game

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his skills just feel too intentional

unique pendant
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if you aren't using rmb build perfectly switch to diadem grapple or thunderbolt sword of the seven suns

torpid ruin
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i mean it feels fine until you run into brall and crysta in particular i feel

unique pendant
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you hard counter brall

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and crystas a skill matchup

torpid ruin
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but it also feels like he can spam his abilities with such insane frequency that it doesnt particularly matter

unique pendant
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i actually played warmups into him last night a ton and i just went if i miss q i lose if i land q i win

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thats pretty much it for the matchup

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also landing ult but you dont NEED it just q

torpid ruin
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generally

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i feel like beebo can win most 1v1s

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its the ability vomit fighting where it feels like beebo starts to struggle

unique pendant
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think its a skill issue then

frosty fog
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beebo is broken rn