#Saros bomb timer is weird

5 messages · Page 1 of 1 (latest)

tiny gull
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This is NOT a complaint. Just thought I ahould point that out to begin with cus saros is mostly fine other than some bugs.

The timer on his bomb is wrong. Even if you don't shoot it the bomb detonated at roughly 75% of the timer gone. Meaning it's lying. I just thing tc should like fix it and make the bomb actually detonate when the timer is 0(or if the saros shoots it ofc). It'd also be nice if the fact it's a timer and not a health bar was mire clear. Cus it isn't that clear that its meant to be a timer.

tiny gull
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Along with that some characters seem to deal dmg to it while othwr don't. Like I just saw an oath lmb the bomb and cause it to get removed without exploding. Yet when I'm on Hudson I can't do that. Be consistent pleeease

vital kettle
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It isn't a timer, it is just a health bar that steadily goes down. I'll agree that it's confusing though.

As for the Oath thing, did he have his shield up? Currently Saros bomb deletes itself instantly when it touches celeste wall or oath shield so it could have been that

tiny gull
# vital kettle It isn't a timer, it is just a health bar that steadily goes down. I'll agree th...

So on Hudson I shot at it with my fully charged rmb and it didn't go down at all. I mentioned that in #saros and was told it was timer by someone. I feel like there might be a bug where hudson's rmb doesn't damage it cus I've had it happen a few times.(his lmb might not even dmg it as well)

And i mentioned oath cus I thought it was a timer and was literally told it was a timer, yet I saw an oath in scrims destroy the bomb faster with his lmb.

vital kettle