#Gravestone Label
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Didn't saw it there ๐ But your welcome ๐
Changelog with new Image
v1.0.2
Bug Fixes
- Fixed: NullReferenceException on SetOrderInLayer when a gravestone label was created
v1.0.1
Input Dialog
- Restyled to match vanilla UI (warm brown tones, divider line between title and input field)
- Repositioned to the right of the player instead of directly above
- Font size increased for better readability
- Text input now supports word-wrap
- Title bar simplified to show only keybind hints (Enter = Save | Tab = Cancel)โข
- Max input length set to 60 characters
World Label (above gravestone)
- Font changed to thinSmall matching the vanilla style
- Text is now white with a black outline on all sides
- Label is now centered and word-wraps automatically
- Label position adjusted upward for better visibility
- Gravestone emissive glow is now green when a label is set, and off when no label is set โ visually distinct from the death grave
@shy trench as you can see i did some improvements with the new version. should look and feel now more like vanilla ๐ also the gravestone glows green now when it has a label ๐
aww thanks๐
Changelog
v1.0.3
Performance
- Fixed: Game stuttering caused by FindObjectsByType<EntityMonoBehaviour> being called repeatedly โ now replaced with a static registry
- Gravestones are now registered once on world load and automatically when a new grave spawns (via PlayerGrave.OnOccupied patch)
- FindNearbyGravestone now only iterates over registered gravestones instead of all entities in the scene
Changelog
v1.0.4
- Interactrange changed to 0.8f so it's easier to place something in front
at the very minimum I think the gravestone mod could pick up some "shadowed text" help/crossover
the outlined text is so much easier to read .. I see this is now actually implemented!
yea. can't update the image here ^^ i alrady did some updates ๐
I can't see it in the features.. but does the label auto-set to the players name on death?
This would be really helpful on multiplayer servers
atm no. but a possible feature ^^ will take a look in it ๐
also.....
Walk up to a gravestone. Press E to open the label editor.
did you know that pressing E on a death-marker gravestone auto-collects it and restores the 'dead dropped' inventory (and can only be done by the 'owning' player)
I'm guessing this mod actually conflicts with that ?
nope. already had this in mind. when u die the gravestone is not effected by this mod ๐
you can collect your stuff as usual