#Temple Trouble
1 messages · Page 1 of 1 (latest)
A little deeper dive into the mechanics of the game here
In order for this to work well you do need a fresh character to play as even with up to 200 health you just need to remove the bone ring and septum ring to be back at the three hit average till death for the game.
Pressure plates are connected to a locking circuit that stays on after hitting it, lead that to a logic circuit and you can make a good checker for what plates have been hit, the lever at the beginning allows the circuits to activate and turn off in conjunction with the door. (I can put some screenshots in here if anyone is interested in the lines themselves)
While originally I was going to put mummies in here turns out I only have two left alive in my entire world, so I opted for just using the poison spike traps and stone turrets for obstacles, bonus it means I can actually decorate the inside
If anyone on Xbox is interested in trying the game for themselves throw me a dm, and when crossplay comes along in 1.2 anyone can come and try, I might be making more mini games down the line
This is sick! But, since when was crossplay announced for 1.2?
I swear I saw a thing on it from dakon
I'd love to know where, cause the devs have made it very clear that crossplay between PC and console will never happen 🙂
Dakon said there would NOT be crossplay iirc
