Thought id share my endgame critical build, I do around 10k critical hits on bosses(cant fully check this the stat mod is broken) without any buffs but I have yet to check with buffs since I don't have a good idea on what foods to test with.
1295 Health (excluding the new molten biome max hp item and the seasonal max hp item)
100 Armor
29% Dodge (Stand still for 54% dodge)
30.6% Melee Speed
77% Critical Chance
333% Critical Damage
102 Thorns
15% Boss dmg Reduction
1.8% Health every sec
Skills -
Mining - Miner's Strength
Running - On your Toes, Balanced Stance, Keeping Tempo
Melee - Quick Strikes, Building Anger, Fast & Furious, Stubborn Fighter, Strength of the Ancients
Vitality - Maxed out, Strong & Healthy, Desperate Fighter, Healing Potency, Protection of the Ancients
Crafting - Unbreakable
Range - Amplified Precision
Gardening - Thorny Weapons, Thorny Skin
Fishing - Studied Patterns, Power of Omega-3
Cooking - Healthy Diet, Not so Picky, Fast food, The smell of food
Magic - True Sight
Warlock - None
Weapons -
Galaxite dagger (For attack speed and critical chance)
Storm bringer (Optional for melee but will not provide 10k critical hits)
Armor -
Atlantean Worm Helmet
Ninja Garments
Ninja Leggings
Rings -
Polished Golden Spike Ring
Polished Golden Spike Ring
Necklace -
Polish Copper Cross Necklace
Off Hand -
Crystal Meteor Shard OR Omorth's Beak
Bag and lantern are mostly optional but i would go with the Morpha's bag and pearl lantern for speed.
Pet -
Owlux With 6 Critical Dmg Perks (if you click really fast on selection of your last perk and hit 2 they will both count and say -1 points)
Please tell me if anything here is inaccurate ill try to fix it if i can.