#Spreadsheet of ALL ITEMS and their attributes at all levels

1 messages · Page 1 of 1 (latest)

fiery geode
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This means all armor, melee & ranged weapons, tools, necklaces, rings, off hand accessories, bags, and lanterns, at ever level.
Attached is the main page and a section of the melee weapons page.

Currently working on:
Optimal Builds for every Attribute

Link to Spreadsheet:
https://docs.google.com/spreadsheets/d/1fDqXsGMlZJBGTCQBW_wtSeipyn6ISNT9FOu-JFHzA_M/edit?usp=sharing

Link to initial post on mismatched item attributes when leveled that caused me to create this all:
https://discord.com/channels/851842678340845600/1160709614812282900

TO GATHER THIS DATA, I USED THE FOLLOWING MODS:
-Chat Commands, uploaded and revised by @dim widget
-FlxSNXMod (Cheat Mod) by FlxSNX
-Corelib by @dim widget

molten rover
fiery geode
molten rover
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which is only

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10

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and i allready factored that in

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Glow setup research:

Armor:

King Slime Crown, lv 15 - **5**
None Yet, lv N/A
None Yet, lv N/A

Held:

Melee:

Ritual Dagger, lv 13 - **3**

Ranged:

N/A

Pickaxes:

Soul Seeker, lv 16 - **3**

Accessories:

Necklace:

Omoroth, lv 13 - **4**

Ring1:

Glow Tulip Ring, lv 15 - **8**

Ring2:

Glow Tulip Ring, lv 15 - **8**

Off-Hand:

Crystal Meteor Chunk, lv 15 - **3**

Bag:

Octarine, lv 16 - **5**

Lantern:

ANY > lv 16 - **8**

Pets:

Does not provide glow stat increases - **0 :(**

Food:

2 Golden Glow Tulips = **10**

Skills:

N/A

Permanent Buffs:

N/A

TOTAL:

*54

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this is the original thing i had

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might've missed smth not sure

fiery geode
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Can get 2 more glow when cooked foods are epic

molten rover
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huh

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really

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i'll have to test that

fiery geode
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Though it is a chance it's epic so not too common

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But more glow nevertheless

fiery geode
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Quick test for mining damage:
Miner helm (lvl 18 reinforce): 18%
Miner armor (lvl 18 reinforce): 25%
Miner pants (lvl 18 reinforce): 124
Rusted necklace: topaz rings: 74%
Core iris: 76
Orb lantern: 18%
Morpha's Bubble bag: 18%
Iron Pickaxe (lvl 18 reinforce): 1219
Mining skill lvl 100: 100
(Mining) Efficient excavation 5: 10%
(Vitality) Strong and Healthy 5: 10%
Base Mining Damage: 20

Total: 4555 Mining Damage

hard valley
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This is really cool!
I was thinking on making a web app for build planners and this data would come in handy.
If you wanna do something together or you think it's okay for me to use it (with proper atribution ofc) let me know 😄

fiery geode
# hard valley This is really cool! I was thinking on making a web app for build planners and ...

That sounds awesome! I likely wouldn't be able to help much with the programming side of things, but I can help elsewhere, and yes, you can use the data, just might want to comb through and make sure everything makes sense, I made it in just a few days, somethings have fallen through the cracks.
(I can also make a raw data version of the spreadsheet without the borders and whatnot if you'd like)

hard valley
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Having a rest API would be lovely for the developer community

fiery geode
hard valley
fiery geode
fiery geode
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I'm baaaaackkkkkk

After over a year, I have returned to this project, and now that 1.0 is out, I've decided I'm going to remake the spreadsheet somewhat

  • updated style with tricks I've picked up
  • game version 1.0 and beyond items
  • once I'm at where I was before, I will add things I'd wanted to do before but hadn't gotten around to

If you would like to help, please contact me and I can get the new version out faster