general-pheedback
Long Range Advantage Skills should be changed to Close Range Advantage for Gunner and Force.
Gameplay
Topic: Meat merchant in every city/camp.
Gameplay
Improve the default N-Meseta gain for the next Dark Falz Fight
Gameplay
Topic: Rework the “War Cry” Skill
Gameplay
Topic: After the Slayer expansion, please consider a Talis rebalance patch
Gameplay
Topic: Record Quests function.
Gameplay
Augment Rewards in Mission Pass Could Use a Refresh
Gameplay
Close Alliance Task Loopholes
Gameplay
---
User Interface (UI)
Add flatten scalp slider
Phashion
Topic: Alternative CV colors for existing weapon series.
Phashion
Please make Food Stand Staff Franmere cooks all region food with region-effects
Gameplay
User Interface (UI)
.
User Interface (UI)
remove leciel as a daily task
Gameplay
Quest immediate start timer
Gameplay
leciel exploration final area
Gameplay
PLEASEEE give Ruine Dragon EX a voice
Sound/Audio
Gameplay
Topic: Small changes to some sub class skills.
Gameplay
Please don't put random base PSO2 items into NGS AC scratch bonus list.
User Interface (UI)
Gameplay
Graphics/Visuals
Please add an option to select the number of plays for scratches.(under 10 times.)
Gameplay
User Interface (UI)
Please push back the LvL cap 120
Gameplay
Different weather type.
Creative Space
Sound/Audio
Gameplay
Graphics/Visuals
More Enemy Attack Interactions
Gameplay
Re-implementation of cocoons as a tutorial method and more class skills
Gameplay
Topic: Colorable MARS.
Phashion
Add Ballooned Bottoms
Phashion
Topic: Accelerate release of pso2-specs camos through mission pass.
Phashion
Add pity success chances after every failure
Gameplay
Please remove the 5 levels from cap restriction from Subclass Experience.
Gameplay
New randomized Trigger Quests for past LTQ, Advanced Trainia,past UQ and past high difficulty Bosses
Gameplay
Please add an Ear type that only consists of the fluff on the sides common to animal-style ears
Phashion
Add in an optional Visual Outline Highlight to locked on enemies that shows through all visuals.
User Interface (UI)
Gameplay
Graphics/Visuals
Please allow the player to change rings in the quest start count down
Gameplay
User Interface (UI)
Please consider changing the Nameless Window Pieces
Creative Space
Topic: Please enable Weapon's visual effect when display emote and MTN.
Gameplay
Graphics/Visuals
Little attention to visual cohesion - faces vs. shading
Graphics/Visuals
Little attention to improving the foundation - optimization.
Performance
Graphics/Visuals
Little attention to story
Gameplay
Time changing build parts
Creative Space
9 years of PSO2, 5089 Power Level, and still in 2026, nothing. Linear gameplay loop downfall.😡
Creative Space
Gameplay
Little attention to events
Gameplay
Excessive focus on T2 (female) non‑CAST characters.
Phashion
Small adjustments for traversal and gathering
Gameplay
Please add missing rappy enemies to the "limited-time enemies in pso2" list
Gameplay
Topic: Speed up MARS charge time.
Gameplay
Adaptiv color variants
Graphics/Visuals
Ultra-hard-quest with system for April/May and June/july
Gameplay
Please retire and do not add in any future Map Roam, Endless Loop, and Special Armament Content.
Gameplay
Topic : Neon city
Gameplay
Topic: Weapon reflection versions of existing motion sets.
Phashion