Hey! I have one issue currently.
Casting an IMessage get from textchannel.getmessage to an IUserMessage only works when the message was created within that bot instance, if the bot is getting rebooted the cast is invalid.
I wanted to ask, is there an way to prevent this or modifying the message without the cast needed to IUserMessage?
#Modify existing message without created in instance
1 messages · Page 1 of 1 (latest)
message = ClientInteractionService.GetMessage(ChannelId, MessageId) as IUserMessage;
if (message == null)
{
var temp = ClientInteractionService.SendEmbedToChannel(ChannelId, GetUpdatedEmbed());
message = (ClientInteractionService.GetMessage(ChannelId, temp.Id) as IUserMessage)!;
MessageId = temp.Id;```
message is always null on initial boot
public static SocketTextChannel GetTextChannel(ulong channelId)
{
return GetGuild().GetTextChannel(channelId);
}
public static IMessage GetMessage(ulong channelId, ulong messageId)
{
return GetTextChannel(channelId).GetMessageAsync(messageId).Result;
}```
in ClientInteractionService
Why isn't there an option to modify on IMessage anyway? I mean it can just throw an error if the author is not the bot no?
@bright rune master, any ideas? 