#Interactions do not handle exceptions
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
since If executes commands in async way the IsSuccess returned by ExecuteCommandAsync would always be true
but
you can hook into InteractionService.InteractionExecuted (will triger for all types of interactions), SlashCommandExecuted (will trigger only if slash command was executed) and other similar events