I'm initializing a bot as follows:
DiscordSocketConfig socketConfig = new()
{
GatewayIntents = GatewayIntents.AllUnprivileged | GatewayIntents.GuildMembers,
AlwaysDownloadUsers = true,
};
await using DiscordSocketClient client = new DiscordSocketClient(socketConfig);
client.Ready += Client_Ready;
client.Log += Log;
await client.LoginAsync(TokenType.Bot, _botToken);
await client.StartAsync();
at the end of this, client has 0 guilds on it. Shouldn't I be retrieving all of the guilds I'm in? It should be at least 1, my test guild. Am I doing something wrong?