#Spawn points
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being killed in the "spawn area" does not result in any lost items
1 messages · Page 1 of 1 (latest)
In the event that spawn camping occurs, spawn players at different locations that are near (0,0), Or make the spawning chunk (area around (0,0)) safe (all players invincible, whilst making the safe area blocks non-breakable).
|| also negate block placing ||
being killed in the "spawn area" does not result in any lost items