#Kiomet score rebalance

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maiden scaffold
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POIs which are rare spawning bases that generate score the longer you own them, the normal way to gain score will also be the same but this method will allow for higher all time score being more achievable and also the gameplay loops more interesting

vapid lantern
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I wonder if this could be worked in such a way where if captured the player who captures it gets the score, but if destroyed, then it loses all value until rebuilt

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You could also make it so that each time it changes hands it loses 10% of its value, so that if two players are constantly fighting over it, then eventually it'll not be super valuable

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I would recommend a point cap though so that multi-day players can't just rack up a ridiculous number of points