#Buff Depth Charges

1 messages · Page 1 of 1 (latest)

limber zinc
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Is it a good idea to not only increase the amount of depth charges a player can have on a ship, decrease the reload time and increase range? Because depth charges aren’t that useful right now.

steady verge
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depth charges are niche, useful for when a sub is right under you

limber zinc
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but like its rarely used

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like its really rare for you to be able to get above an enemy sub without you dying or losing tons of health

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and Torpedos seems to be better at dealing with the subs without yoou losing as much health

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cuz Torpedos are ranged

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My Idea is like having a Hedgehog Anti-Submarine devices like this used in WW2.

steady verge
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i like the idea of adding rocket mortars (including the modern ones used by e.g. Kolkata)