I have way too much suggestions for the game and im too bored to put them one by one so here are them all!
-base mode: 4 teams, each with some sort of base that needs protecting, has weapons and upgrades depending on the players average level.
-gauss rifle ship: recently i saw a bot with a gauss rifle ship and another bot with a different gauss rifle ship. i want them both
-new BIG ships: i think more of the big ship ideas need to be accepted (maybe reworked so they look better) because we have 2 level 13 ships: arrow and andrael, 2 lv 12 ships: inverse delta and star destroyed and 2 lv 14 ships: zeph and solara. we need 3 of all of them AND a third lv 15 bork ship (maybe a third level 16 bork too)
-battle royale: game waits until at least 20 players/5 mins have passed and then starts the game with bots(remaining slots till 20, if players more than 20 no bots) and players. when u die, cant respawn. winner is the last one standing (maybe my worst idea, because most of those games give u some reward when you win, and i DONT want proggress for grinding xD)
-color selector: we can sellect our own color! (bonus: teammates having a slightly different color so we can tell whos leader)
-rebalance most of laser ships. like lets take micro axe. a slow, VERY bad ship with no back defence. now a same tier ship: bridge, a fast ship, VERY good firepower and turning, u can kill with bridge (and enouth skill) 99% ships in game. (you cant kill with it jellyfish and agility miner)
-and finally, what we all want, support ships. myabe not in 2.netquel. how they work? they are seperate from ur ship and are piloted by a bot, when they die they respawn after 10 seconds. we need some prottection if we want to go big ships solo. like imagine inverse delta with a raven bot to help. these ships also dont go too far from u (but still chase a bit)