#Bonesaw - Terminal Testing
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Good question. Not immediately sure how we suggest testing that. Looking in to how to test and what we have on the issue of the swipes not seeming to register
Still looking in to this. When you say it doesn't seem to be registering it at are you getting "The swiped card could not be read" events or not even getting those?
i don't think we are even getting events because we show events now in the UI, but nothing seems to happen at all.
But since there is no way to test, its sort of hard to know
I typically do very basic tests with our Terminal projects. I will ask my colleagues what else we may reccommend
https://github.com/stripe/stripe-terminal-ios
https://github.com/stripe/stripe-terminal-android
๐ Sorry for the wait - I'm just hopping in! Give me a few minutes to catch up
Which SDK are you using? Just looking at the iOS SDK, we have this section of our docs that talks about handling events from payment method collection (https://stripe.com/docs/terminal/payments/collect-payment?terminal-sdk-platform=ios#collect-handling-events). We'll send back a ReaderDisplayMessage (see https://github.com/stripe/stripe-terminal-ios/blob/8462926231471e283eb745ac2362aacd32148b5a/PublicHeaders/SCPReaderDisplayMessage.h) that may have the information you're looking for
Prepare your application and backend to collect payments using Stripe Terminal.
we are using this for our Ionic based app: https://github.com/eventOneHQ/capacitor-stripe-terminal
ok, so we are swiping cards just fine, the partner in question was just swiping the wrong way, but there is truly no way to test this unless in production as far as i can tell.
However, when chips fail, there is zero feedback in the ios sdk from what we can tell. Is this intended behavior, or a bug?
@lime bay @raw sand ? Thanks in advance